ay_riopt Struct Reference

RenderMan interface options.

#include <ayam.h>

Data Fields

double Variance
 maximum allowed variance of two pixel values
double Samples_X
 number of samples taken per pixel (X dimension)
double Samples_Y
 number of samples taken per pixel (Y dimension)
char FilterFunc
 function used to filter final pixel values
double FilterWidth
 size of the filter
double FilterHeight
 size of the filter
double ExpGain
 exposure
double ExpGamma
 exposure gamma
double RGBA_ONE
 quantization parameter
double RGBA_MIN
 quantization parameter
double RGBA_MAX
 quantization parameter
double RGBA_Dither
 dithering parameter
int MinSamples
 minimum number of samples per pixel
int MaxSamples
 maximum number of samples per pixel
int MaxRayLevel
 maximum number of recursive rays
double ShadowBias
 minimum shadow distance
char PRManSpec
 toggles behaviour of BMRT's specular() function
int RadSteps
 number of radiosity steps (0 - disable radiosity)
int PatchSamples
 minimum number of radiosity samples per patch
char * textures
 texture search path
char * shaders
 shaders search path
char * archives
 archives search path
char * procedurals
 procedurals search path
int texturemem
 size of texture cache
int geommem
 size of geometry cache
int width
 width of image in pixels
int height
 height of image in pixels
int use_std_display
 export standard RiDisplay statement?

The documentation for this struct was generated from the following file:
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