User preferences.
#include <ayam.h>
Data Fields | |
int | list_types |
show object types in tree view? | |
int | mark_hidden |
mark hidden objecs in tree view (with a !)? | |
int | single_window |
is the GUI in single window mode? | |
int | single_view |
is the GUI in single view mode? | |
int | scopemanagement |
explicit or implicit management? | |
int | edit_snaps_to_grid |
edit points first snaps them to the grid? | |
int | snap3d |
snap points to the grid in 3D? | |
int | selfacepoints |
synchronize point selection after face selection? | |
int | allow_warp |
allow warping the mouse while snapping? | |
double | object_pick_epsilon |
object picking accuracy | |
double | pick_epsilon |
control point picking accuracy | |
int | lazynotify |
control notification | |
int | completenotify |
control complete notification | |
int | undo_levels |
number of undo levels, -1 turns undo off | |
int | globalmark |
maintain a global mark? | |
int | createat |
create objects at 0 - world origin, 1 - the mark, 2 - camera aim point | |
int | createin |
create objects in world CS, 1 - view CS, 2 - camera CS | |
int | rationalstyle |
display style of rational points (0 - euclidean, 1 - homogeneous) | |
int | normalizetrafos |
normalize (round) trafos? | |
int | normalizemark |
normalize (round) the mark? | |
int | normalizedigits |
digits to preserve when normalizing (6 - 15) | |
int | resolveinstances |
resolve all instances for RIB export? | |
int | checklights |
check/correct light sources for RIB export? | |
int | ristandard |
only issue RI standard compliant requests | |
int | use_sm |
use shadow maps? | |
int | defaultmat |
default material: 0 no, 1 matte, 2 "default" | |
int | writeident |
write object names as RI comments? | |
int | excludehidden |
exclude hidden objects from RIB export? | |
int | smchangeshaders |
rename light shader names for shadow maps? | |
int | pvrenameshader |
rename shader names for primitive variables ? | |
int | mopsiresetdisplaymode |
reset display mode for Mops import? | |
int | mopsiresettolerance |
reset tolerance for Mops import? | |
double | guiscale |
GUI scaling factor (1.0 - 3.0). | |
int | useguiscale |
adapt drawing to gui scale | |
double | handle_size |
size of points | |
int | use_materialcolor |
shade objects in color taken from material? | |
double | linewidth |
width of lines | |
double | sellinewidth |
width of selected lines | |
double | aalinewidth |
width of anti-aliased lines | |
double | aasellinewidth |
width of selected anti-aliased lines | |
double | aafudge |
correction offset for anti-aliased lines | |
int | sdmode |
silhouette detection mode (0 off, 1 z, 2 color, 3 both) | |
double | selbndfactor |
additional width of selected boundary curves | |
int | cullfaces |
enable culling of back faces in OpenGL? | |
char | onerror |
what to do if errors occur? 0 stop, 1 continue | |
char | errorlevel |
what to output to the console? 0 nothing - 3 all | |
int | writelog |
write error messages to a log file? | |
char * | logfile |
file name of log file | |
int | wrib_sm |
is RIB export writing a shadow map? | |
int | wrib_em |
is RIB export writing a environment map? | |
int | wrib_archives |
is RIB export writing an archive? | |
double | glu_sampling_tolerance |
drawing/shading quality | |
int | np_display_mode |
display mode for NURBS surfaces | |
int | nc_display_mode |
display mode for NURBS curves | |
double | glu_sampling_tolerance_a |
drawing/shading quality (in action) | |
int | np_display_mode_a |
display mode for NURBS surfaces (in action) | |
int | nc_display_mode_a |
display mode for NURBS curves (in action) | |
int | glu_cache_float |
unused | |
int | glu_avoid_pwlcurve |
use gluNurbsCurve() for polygonal trims? | |
int | stess_qf |
quality factor derived from GLU sampling tolerance | |
int | smethod |
default sampling mode/quality for NURBS -> PolyMesh conversion | |
double | sparamu |
sampling parameter for U dimension | |
double | sparamv |
sampling parameter for V dimension | |
int | warnunknowntag |
control warnings about unknown tag types | |
int | warnpnts |
control warnings about missing point selection | |
double | polyoffset0 |
offset draw & shade | |
double | polyoffset1 |
parameter 2 for glPolygonOffset | |
int | save_rootviews |
save root & views with the currently open scene? | |
int | pprev_open |
is a permanent preview window open? | |
char * | pprender |
permanent preview render command template | |
int | conv_reset_display |
should conversion reset the display_mode/sampling_tolerance? | |
int | conv_keep_caps |
should conversion keep caps via CP tags? | |
int | conv_keep_bevels |
should conversion keep bevels via BP tags? | |
char * | texcoordname |
default name for texture coordinate PV tags | |
char * | normalname |
default name for vertex normal PV tags | |
char * | tangentname |
default name for vertex tangent PV tags | |
char * | colorname |
default name for vertex color PV tags | |
char * | opacityname |
default name for vertex opacity PV tags | |
unsigned int * | converttags |
tags to keep/copy upon provide/conversion | |
int | converttagslen |
number of tag types in converttags | |
int | disablefailedscripts |
disable scripts after errors | |
ay_view_object * | createview |
view to create objects "in" (see createin) | |
double | bgr |
background color | |
double | bgg |
background color | |
double | bgb |
background color | |
double | obr |
object color | |
double | obg |
object color | |
double | obb |
object color | |
double | ser |
selection color | |
double | seg |
selection color | |
double | seb |
selection color | |
double | grr |
grid color | |
double | grg |
grid color | |
double | grb |
grid color | |
double | tpr |
tagged points color | |
double | tpg |
tagged points color | |
double | tpb |
tagged points color | |
double | shr |
default shade color | |
double | shg |
default shade color | |
double | shb |
default shade color | |
double | lir |
default light color | |
double | lig |
default light color | |
double | lib |
default light color | |
double | sxr |
default drag selection rectangle color (XOR) | |
double | sxg |
default drag selection rectangle color (XOR) | |
double | sxb |
default drag selection rectangle color (XOR) |