Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
- samples
: ay_light_object
- Samples_X
: ay_riopt
- Samples_Y
: ay_riopt
- save_rootviews
: ay_preferences
- scalemode
: ay_trim_object
- scalx
: ay_trafo
, ay_clone_object
- scaly
: ay_trafo
, ay_clone_object
- scalz
: ay_trafo
, ay_clone_object
- scheme
: ay_sdmesh_object
- scopemanagement
: ay_preferences
- script
: ay_script_object
- sderiv
: ay_icurve_object
- sderiv_u
: ay_ipatch_object
- sderiv_v
: ay_ipatch_object
- sdlen
: ay_icurve_object
- sdlen_u
: ay_ipatch_object
- sdlen_v
: ay_ipatch_object
- sdmode
: ay_preferences
- seb
: ay_preferences
- sections
: ay_revolve_object
, ay_sweep_object
, ay_birail1_object
, ay_birail2_object
- seg
: ay_preferences
- selbndfactor
: ay_preferences
- selected
: ay_mpoint
, ay_object
- selfacepoints
: ay_preferences
- seli
: ay_select_object
- sellinewidth
: ay_preferences
- selp
: ay_object
- ser
: ay_preferences
- shaders
: ay_riopt
- shading_interpolation
: ay_mat_object
- shading_rate
: ay_mat_object
- shadow
: ay_mat_object
- ShadowBias
: ay_riopt
- shadows
: ay_light_object
- shb
: ay_preferences
- shg
: ay_preferences
- shr
: ay_preferences
- side
: ay_extrnc_object
- sides
: ay_mat_object
- single_view
: ay_preferences
- single_window
: ay_preferences
- size
: ay_otable
, ay_btval
, ay_ftable
- sm_resolution
: ay_light_object
- smchangeshaders
: ay_preferences
- smethod
: ay_preferences
- snap3d
: ay_preferences
- spa
: ay_mat_object
- sparamu
: ay_preferences
- sparamv
: ay_preferences
- spb
: ay_mat_object
- spg
: ay_mat_object
- spr
: ay_mat_object
- sshader
: ay_mat_object
- states
: ay_bparam
, ay_cparam
- stess
: ay_nurbpatch_object
, ay_nurbcurve_object
- stess_qf
: ay_preferences
- sxb
: ay_preferences
- sxg
: ay_preferences
- sxr
: ay_preferences
- symmetric
: ay_acurve_object